WHY CHOOSE LIGHT TRACER RENDER?
Physically correct and accurate, our 3D rendering software ensures photorealistic visuals with the best quality and least effort
3D rendering tool
Light Tracer is a super easy, fast, and incredible physically-based 3D rendering tool delivering accurate ray tracing on virtually any GPU. With its interactive workflow, you may quickly create amazing photo-real shots and videos of your 3D models. Check out our YouTube channel and Discord to get rendering tips and share your artwork!
Your fastest way to
You can use Light Tracer to create stunning renderings for any purpose and industry — whether you are a professional working in a commercial environment or a hobbyist working on a personal project. Quickly produce amazing visuals of your automotive projects, product designs, jewelry projects, architecture visualization, voxel art, and more.
workflow you need
Light Tracer reacts to all scene changes interactively, making designing your 3D models an easy and fun process. All the adjustments of materials, light sources, and object positions are immediately visible in the viewport that always displays the final rendering result. More importantly, Light Tracer can fully utilize the power of almost any GPU released within the last decade!
And the world’s first
renderer for Web
In addition to native versions, Light Tracer can run directly in a web browser delivering uncompromised raytracing quality. It leverages the power of your GPU and does not suffer from network latency and throughput limitations. You may publish your artwork from the standalone version and showcase it interactively on the web!
If you run the Web version on a dual-GPU laptop, ensure your browser uses a dedicated GPU
We recommend to use at least GeForce GTX 670 / GeForce GTX 1050 / AMD Radeon RX 560 / Apple M1
These are some of the most relevant features of Light Tracer GPU renderer
Physically-based GPU engine
GPU render engine ensures physically-correct light simulation and works on any graphics card. Both discrete NVidia/AMD GPUs and integrated Intel/AMD/Apple GPUs are supported
Fast and efficient
Leveraging the power of the GPU, Light Tracer renders at fully interactive speeds. Any changes to the scene are instantly visible on the screen, allowing you to tweak settings easily
State-of-art GPU path tracing engine can learn light distribution in a scene and use it for importance sampling of light paths delivering noise-free images as quickly as possible
Light Tracer supports render passes, advanced post-processing, automatic shadow catching on any surface, and seamless integration with customizable backplates/backdrops
PBR material workflow
Render engine features Disney principled and rough glass materials widely used in production rendering. It accurately simulates metal, plastic, paint, leather, cloth, gemstones, rubber, etc.
HDRI editor / IES lights
Light Tracer designed for image-based lighting (IBL). Import existing HDRI maps or create your studio lighting environments with a built-in HDRI editor. Emissive meshes are supported as well
ACES color workflow
Render engine uses Academy Color Encoding System featuring an RGB-based workflow with a high dynamic range and an ultra-wide gamut encompassing the entire spectral locus
Tone mapping / Post-processing
Light Tracer features an advanced filmic tone mapping curve for displaying HDR images on LDR devices, as well as a thin lens camera model with a physically correct Depth-of-Field (DOF) effect
Real-time / AI denoising
Get final images faster using Intel or NVIDIA AI denoisers. Or simply get almost instant noise-free previews when editing the scene. Use the real-time built-in GPU denoiser even in the Web version
Materials / HDRI library
To setup scenes quickly, Light Tracer Render comes with a library of 1500+ customizable PBR materials, HDRI environment maps, and studio lights that allow you to get results as soon as possible
3D file formats
Import the most common 3D formats such as OBJ, STL, PLY, (zipped) glTF2.0, FBX, DAE, VOX, 3DM, as well as STEP/IGES CAD formats. When importing from CAD, control how accurately surfaces are tessellated
Render in web browser!
Light Tracer is the world's first client-side, ray tracing GPU rendering solution for Web. Chrome, Edge, Firefox, and the latest versions of Safari are now supported!
Web version uses the same rendering engine, but has some limitations
See all features and learn the differences between versions here
Light Tracer Render is used to create high-quality renderings across many industries
Choose your plan
Support the development and get full-featured standalone and web versions and extra 3D content
Frequently Asked Questions
Frequently asked questions regarding Light Tracer's GPU rendering engine
Meet the team who is developing Light Tracer Render
Please contact firstname.lastname@example.org if you have any questions or want to use Light Tracer GPU engine in your products.